#include "stdafx.h"
#include "Interface.h"

int _tmain( int argc, _TCHAR * argv[] )
{
#ifdef _DEBUG
    _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
#endif    
    
    IGameController * game = CreateGameController();
    game->Initialize();
    game->Play();
    game->Release();

#ifdef _DEBUG
    _CrtDumpMemoryLeaks();
#endif
    
    getchar();
    return 0;
}

